Directed study

Sunday, January 23, 2005

Blazoning

In order to keep track of all the designs, it was necessary to describe them in words. The art of Blazoning was developed for this purpose. The rules of blazoning make it possible to completely reconstruct a coat of arms just from the written description.

In blazoning, the top of the shield is the "chief" the bottom is the "base". Right is "dexter" and left is "sinister" Right and left are described from the bearer's point of view, so what would be on the knight's dexter appears on our left. Please note that the word "sinister" only applies to the "left" side of the shield, there is no dishonor attached to a family which carries sinister elements on its coat of arms.



A coat of arms is blazoned from the bottom up. First you describe the field and all it's divisions, furs, patterns, etc. Then you describe the ordinaries, and if there are charges on the ordinary you describe them here. Then you describe the subordinaries if there are any, and the charges on them if there are any. Then you describe any other charges.



This coat is blazoned: Gules a pale argent on a chief azure three mullets argent

Notice that the Rule of Tincure has been followed, since the azure (blue) chief does not really touch the gules (red) field because they are separated by the argent (white) pale.

This material comes straight from:
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